Anthony H
Senior 3D Artist / Game Developer / Illustrator
San Francisco, United States
Summary
I’m a Senior 3D Artist and Game Developer that’s worked on over a dozen shipped games, including Asgard's Wrath II, Asgard's Wrath, the Skylanders Series, Spyro Reignited Trilogy, Sonic Boom: Fire and Ice, and Star Trek: Bridge Commander. I’ve worked on numerous of platforms, including PC, consoles, and VR.
Recently, I created a Voltron: Legendary Defender game demo as part of the Universal GameDev Challenge with six playable characters and local, split-screen co-op. I’m currently developing an original indie game using Unreal Engine for my video game startup, Rojak Studios.
Skills
3D ModelingUV MappingTexturingPBR TexturingLightingCharacter DesignStoryboardingComic ArtGame DesignProp ModelingEnvironment ModelingSubstanceUnreal
Software proficiency

Maya

Unreal Engine

ZBrush

Substance 3D Painter

Photoshop
Productions
Video Game
Asgard's Wrath II
Year
2023
Role
Senior 3D Artist
Company
Sanzaru Games
Video Game
Asgard's Wrath
Year
2019
Role
3D Environment Artist
Company
Sanzaru Games
Video Game
Spyro Reignited Trilogy
Year
2018
Role
3D Environment Artist
Company
Sanzaru Games
Video Game
Marvel Powers United VR
Year
2018
Role
3D Artist
Company
Sanzaru Games
Video Game
VR Sports Challenge
Year
2016
Role
3D Artist
Company
Sanzaru Games
Video Game
Ripcoil
Year
2016
Role
3D Artist
Company
Sanzaru Games
Video Game
Tron Run/R
Year
2016
Role
3D Environment Artist
Company
Sanzaru Games
Video Game
Sonic Boom: Fire & Ice
Year
2016
Role
3D Environment Artist
Company
Sanzaru Games
Video Game
Skylanders Trap Team
Year
2014
Role
3D Artist
Company
Toys for Bob
Video Game
Skylanders Giants
Year
2012
Role
3D Artist
Company
Toys for Bob
Video Game
X-Men: The Official Game
Year
2006
Role
3D Artist
Company
Z-Axis Games