Marvel Powers United VR

These images were for Marvel Powers United VR, developed by Sanzaru Games for the Oculus Rift. I built and UVed most of the modular pieces of the city in Maya and assembled the environments in Unreal Engine. I was also responsible for the collision, set dressing, and lighting. Level design by John Hsia and Omar Woodley. Textures by Andres “Yaky” Arellano. Additional art by Luke Villanueva and Zheng Wang.

Parking lot leading to the roof battle.

Parking lot leading to the roof battle.

Alley leading to Wolverine and Deadpool.

Alley leading to Wolverine and Deadpool.

Destroyed subway with Hulk and Rocket Racoon.

Destroyed subway with Hulk and Rocket Racoon.

Destroyed subway with Hulk and Rocket Racoon.

Destroyed subway with Hulk and Rocket Racoon.